Creating a Better Jump
Ed, from Roaming Gamer, wrote up an awesome script showcasing how to build a better jump. You can read the thread here –...
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Ed, from Roaming Gamer, wrote up an awesome script showcasing how to build a better jump. You can read the thread here –...
Leave a comment | Tagged corona sdk , game tutorialHello and welcome to another tutorial for Corona SDK! In this tutorial, we’ll cover how to launch a rocket ship using Corona SDK....
2 Comments | Tagged corona sdk , launch , rocketsToday’s post is a short tutorial about physics and gravity. If you would like an object in your Corona SDK built game to...
Leave a comment | Tagged corona sdkAfter reading through Corona’s forums, I was inspired to create this post. If you haven’t visited it yet, I would recommend taking a...
Leave a comment | Tagged corona sdkWelcome to another post by Game Building Tools! In today’s post, we will be covering level up bars. In the forums and...
Leave a comment | Tagged corona sdkIn today’s post, we are covering another very simple topic, but one that’s essential to game development: a game timer. Some games will...
Leave a comment | Tagged corona sdkToday’s post is really short, but it’s essential. Corona SDK has a built in feature to detect double tabs. This double tap feature...
Leave a comment | Tagged corona sdkA common function when creating games is to display several on screen images as once. In your game, you may want to display...
Leave a comment | Tagged corona sdkIn this post, you’ll learn how to make a character jump using linear velocity with Corona SDK. To make the character jump, you’ll...
Leave a comment | Tagged corona sdkIn Part 2 of Catch Me, we created the interface and the 3 functions that will be used within this Corona SDK game...
Leave a comment | Tagged corona sdk , game tutorial